Players can run on foot or take to the skies with a jetpack or hovering skateboard-like device to dodge enemy attacks or get a better lock on their targets
Players can fire at targets in the distance or switch to sword attacks for close-range targets
The Wii Remote controller’s pointing ability is used to aim weapons, while the Nunchuk controller is used for positioning and manoeuvring
Numerous settings include beautifully rendered cityscapes and dramatic underwater tunnels, all populated by fierce enemies
It’s all about the multiplier. The better a player’s skills, the more points are earned, and the bigger the bonus
Players will want to play the game again and again to beat their personal best on each level
The better the performance, the bigger the multiplier and the higher the final score